inklink

inklink

An all-in-one hub for tattoo enthusiasts
An all-in-one hub for tattoo enthusiasts

role

role

UX/UI Designer

UX/UI Designer

time

time

80 hours

80 hours

tools

tools

Figma, Figjam

Figma, Figjam

project type

project type

Student Project

Student Project

overview

Inklink provides a social media aspect for users to book tattoo artists as well as provide a platform for both customers and artists to virtually design tattoos by integrating an AR system.

problem

Tattoo enthusiasts need a hub for artists and customers to share ideas, collaborate on designs, and easily book appointments.

During user interviews with artists and customers, many participants highlighted challenges in the tattoo process caused by switching between multiple applications. Customers reported it would be easier to design tattoos with artists before the day of the appointment. This raises a question:

HMW help customers easily find artists and collaboratively design tattoos?

solution - inklink

An all-in-one hub that streamlines the tattoo acquisition process

book tattoos easily

book tattoos easily

finding and booking the right artist

Customers can use the filtered search to find an artist or studio that meets their tattoo needs, browse portfolios, and book their preferred artist.

collaboration ar tool

collaboration ar tool

easily customize tattoos in real time

Artists and customers can collaborate in real-time via a tattoo AR tool, enabling pre-planning and reducing cognitive load.

streamlined communication

streamlined communication

simple messaging system paired with payment options

Customers and artists can easily communicate via the chat function to send messages and payments.

artist hub

artist hub

keep track of appointments with artist mode

As a business/artist exclusive function, artists can view their bookings and the details within the calendar. This helps artists keep their day organized.

The process

analyzing the competition

market research revealed similar feature sets implemented

I’ve researched some top competitors in the marketplace in order to find similarities — then compared and contrasted to find the most important aspects that would have led to successful tattoo experiences.

I had to ask myself, how could I create an opportunity to present Inklink in a unique way?

understanding our target users

interviews and survey responses shared key issues to their tattoo design process

The main aspects I wanted to discover were how artists are found by customers and what the design collaboration process is like for both parties. There were a total of 6 customers and 2 artists.

overwhelming process

overwhelming process

40% of customers report that getting a tattoo is time-consuming and overwhelming, which can deter them from getting a new tattoo.

40% of customers report that getting a tattoo is time-consuming and overwhelming, which can deter them from getting a new tattoo.

collaboration issues

collaboration issues

50% of customers report that they do not prefer final design presentation/ collaborations/iterations to happen on the day of.

50% of customers report that they do not prefer final design presentation/ collaborations/iterations to happen on the day of.

confidence in final iterations

confidence in final iterations

33% of users are unable to communicate efficiently about preferred design and report dissatisfaction for their final tattoo.

33% of users are unable to communicate efficiently about preferred design and report dissatisfaction for their final tattoo.

defining the personas

Combining our key insights into two personas - artist and customer

translating persona needs into concept

Jamie and Peter both have similar challenges that can grouped into common themes: connecting reputable artist with client, the need for easy collaboration on tattoo designs, and lack of convenience. Keeping these findings in mind, I took into how the challenges can affect the design decisions.

feature prioritization

I wanted to focus on features that would were low effort but had high impact as well as a few features that were high impact and high effort. The features that ultimately made it on the app were features that could relate back to our personas' pain points.

site mapping

For the customer site map, I focused primarily on implementing features that crafted a streamlined and user-friendly experience while providing familiar systems to use. My main goal for these features was to provide the customer an engaging way to find, book, and work with their chosen artist.

wireframing our early concepts

With the task flows in mind, I sketched ideas to clarify the screen layout. I explored solutions that align with user goals while maintaining a familiar, user-friendly interface. To support an AR design collaboration system, I chose a mobile app for its ease of camera use and accessibility.

i want to find and book an artist.
i want to interact with the artist/customer.
i want to visually collaborate.

iterations from usability testing

In response to the feedback received from the usability testing, I took the most common and prominent pain points and reiterated them.

missing zoom function AR tool

missing zoom function AR tool

Users experienced issues with the Body Placement model as it was too small to see, which may cause accessibility issues.


Zoom-in element included to enhance visibility.

confusing search filter icon

confusing search filter icon

It was not clear what the stylized filter icon meant. In order to locate the filtering aspect better, the icon was changed to something more familiar.

the final screens

search and book an artist

search and book an artist

Homepage

Search with Filter

Search Results

Artist's portfolio/page

Basic Info Booking Form

Upload Inspiration

Basic Info Booking Form

Upload Inspiration

Set Date

Booking Receipt

collaborate with client/artist via ar tool

collaborate with client/artist via ar tool

AR tool

Upload Design

Customer POV AR Tool

Artist Collaboration

artist hub

artist hub

Direct Messaging

Message Artist

Booking

Booking Details

key learnings

tech for good

Building the AR system was a valuable learning experience, prompting me to explore methods for seamlessly applying tattoos onto real people. Due to this project being only a concept, I was able to explore more ambitious features.

user-centered design adjustments

Referencing user-research and survey results, I uncovered a gap between my expectations and necessary elements needed by users. Previously, I was unfamiliar with artists’ workflows, but I now understand that their primary focus isn’t the tattoo session itself but the extensive preparation involving devices (sketching on tablets, texting customers, etc.)

if there was more time...

tech optimization

In order to streamline the process even more, I would have optimized Inklink for tablets because a large amount of artists use tablets to draw their tattoo designs.

artist focused

A lot of the solutions provided focused more so on the customer's POV, given that most of the user research participants were customers. Gathering a larger tattoo artist participant pool could have lent for a deeper understanding to the artists' user journey.

need to bring your vision to life? i’m all ears

estellahoang.ux@gmail.com

currently in - 📍san diego

need to bring your vision to life? i’m all ears

estellahoang.ux@gmail.com

currently in - 📍san diego

need to bring your vision to life? i’m all ears

estellahoang.ux@gmail.com

currently in - 📍san diego